Current Articles

Journal

Journal

Journal is a point-and-click adventure game created and written by Richard Perrin with art and additional writing by Melissa Royall. Based in Bristol, England, their studio Locked Door Puzzle has achieved some notoriety for its release of Kairo (a 3D exploration game) back in 2012 and The White Chamber (a sci-fi and horror adventure game) back in 2005. Perrin describes Journal as a "narrative…

review  Posted by Matt Barton.
Memento Mori 2: Guardians of Immortality

Memento Mori 2: Guardians of Immortality

Memento Mori 2: Guardians of Immortality from Centauri Production is the long-awaited sequel to the original Memento Mori released in 2009 by the same developer. The game's title is derived from the Latin phrase memento mori that literally means "remember to die". In this game, however, the same phrase also encumbers the belief that eternal life can be gained through the death of others,…

review  Posted by Mervyn Graham.
Broken Sword 5: The Serpent's Curse Episode 2

Broken Sword 5: The Serpent's Curse Episode 2

Being one of the most critically acclaimed adventure games of all time, the Broken Sword series, Revolution Software's muse and magnum opus, has primarily been known for its witty and intelligent dialogs, memorable characters, and, wherever necessary, adrenaline filled action and deep-rooted intrigue and enigma. Earlier games in the series have also been praised for their fluid, hand-drawn…

review  Posted by Hamza Ansari.
Rhem

Rhem retro

Rhem is the original and the first game in the Rhem series, the brainchild of German game developer Knut Müller. Inspired by Stephan Stoske's Das Tor der Minerva (The Gate of Minerva) and Cyan's bestselling Myst series, Müller worked on Rhem for over 4 years while freelancing as a visual artist and composer. The series has since spawned a loyal and cult fan following, attesting to the…

review  Posted by Mervyn Graham.
The Walking Dead: Season 1 Episode 4: Around Every Corner

The Walking Dead: Season 1 Episode 4: Around Every Corner

The fourth episode, Around Every Corner, picks up immediately after the events of the previous episode, Long Road Ahead. Lee and his group have finally arrived in Savannah. Despite the fact that the town is abandoned, they are determined to find a boat on which to take to the water and to escape from the threat of the walking dead. However, Lee's progression is soon halted by dissention amongst…

review  Posted by Jenny Rouse.

Past Favorites

Adventure game puzzles: unlocking the secrets of puzzle design

Adventure game puzzles: unlocking the secrets of puzzle design

For a lot of games, you can figure out most of what you need to know about them from simply looking at an in-game screenshot or watching a gameplay trailer. With a quick glance at the head-up display and the quality of the graphics, you can get a good sense of what kind of monster killing mayhem you will be engaging in and what kind of experience you will likely get from playing the game.…

feature  Posted by Mark Newheiser.
The rise and fall of Full Throttle: a conversation with Bill Tiller

The rise and fall of Full Throttle: a conversation with Bill Tiller

Playing Full Throttle is like tasting a rich bowl of roadhouse chili filled to the rim with biker gangs, chick mechanics (covered in engine grease too), and truckers with badass tattoos. An action packed, comical (albeit short), animated graphical adventure set in the backdrop of an apocalyptic future, Full Throttle touches on the subculture of motorcycle gangs and their steel horses. It is also…

feature  Posted by Marshall Ratliff, Philip Jong.
Roberta Williams

Roberta Williams

No adventure game designer had ever achieved the level of success as Roberta Heuer Williams (Roberta Williams) had. Born in 1953, she and her husband Ken Williams co-founded On-Line Systems, which later became Sierra On-Line, when she was only 26. Mystery House, which she wrote in 1979, was the first graphic adventure game ever created for the PC. Her portfolio of games, spanning over nearly 20…

interview  Posted by Philip Jong.

Random Picks

Martin Mystère: Operation Dorian Gray

Martin Mystère: Operation Dorian Gray

Martin Mystère: Operation Dorian Gray is a point-and-click adventure game based on the titular character from the popular Italian comic Martin Mystère created by Alfredo Castelli. Originally published by GMX Media and later republished by The Adventure Company as Crime Stories: From the Files of Martin Mystère, the game advertises itself to be "Martin Mystère's greatest adventure yet".…

review  Posted by Davide Tomei.