Current Articles

Rhiannon: Curse of the Four Branches

Rhiannon: Curse of the Four Branches

Mysterious or haunted houses are classic types of settings for adventure games. Being familiar and perhaps even cozy on the surface, yet strange and sinister on closer inspection, these settings can offer a potentially ideal venue for suspense. A worthy newcomer in the “haunted house” subgenre is Rhiannon: Curse of the Four Branches, the first game release from the independent Welsh developer…

review  Posted by Joseph Howse.
Steve Ince

Steve Ince

Steve Ince is a veteran game writer, designer, and developer who is widely recognized among adventure game fans. His early credits include Beneath a Steel Sky (Background Art and Sprite Animation) and In Cold Blood (Producer, Writer, Designer). Yet, Ince is perhaps best known for his work on the Broken Sword series—Broken Sword: The Shadows of the Templars (Producer), Broken Sword: The Smoking…

interview  Posted by Matt Barton, Philip Jong.
Last Half of Darkness: Beyond the Spirit's Eye

Last Half of Darkness: Beyond the Spirit’s Eye

There had been a number of horror games released over the years. Among the earliest was Infogrames’ Alone in the Dark (1993). It was a third person action adventure game and the first of its kind to use real-time polygons to create a 3D game world. Later games, such as Resident Evil and Silent Hill, extended this distinctive play style, and the genre grew to what was eventually known as survival…

review  Posted by Erik-André Vik Mamen.
The Immortals of Terra: A Perry Rhodan Adventure

The Immortals of Terra: A Perry Rhodan Adventure

If you are from America, you know about Star Trek. You may not be a fan of it, but you certainly have a good idea of the popularity of this fictional work. If you are from England, the same cultural mania applies to Doctor Who. By comparison, in Germany, there is a science fiction franchise that has existed longer than either of these storied universes—Perry Rhodan. Beginning as a series of…

review  Posted by Kenneth Wilson.
Bill Tiller

Bill Tiller

Anyone who is even remotely interested in the creatures of the night is certain to be drawn to A Vampyre Story—the superbly stylized, morbidly humorous point and click adventure game to be released in 2008 for Halloween by publisher Crimson Cow. Yet, there is little rest for developer Autumn Moon Entertainment—the studio behind this vampyric project—it is already far into working on the game’s…

interview  Posted by Igor Hardy.

Past Favorites

The rise and fall of Full Throttle: a conversation with Bill Tiller

The rise and fall of Full Throttle: a conversation with Bill Tiller

Playing Full Throttle is like tasting a rich bowl of roadhouse chili filled to the rim with biker gangs, chick mechanics (covered in engine grease too), and truckers with badass tattoos. An action packed, comical (albeit short), animated graphical adventure set in the backdrop of an apocalyptic future, Full Throttle touches on the subculture of motorcycle gangs and their steel horses. It is also…

feature  Posted by Marshall Ratliff, Philip Jong.
Roberta Williams

Roberta Williams

No adventure game designer had ever achieved the level of success as Roberta Heuer Williams (Roberta Williams) had. Born in 1953, she and her husband Ken Williams co-founded On-Line Systems, which later became Sierra On-Line, when she was only 26. Mystery House, which she wrote in 1979, was the first graphic adventure game ever created for the PC. Her portfolio of games, spanning over nearly 20…

interview  Posted by Philip Jong.

A guide to create the ideal adventure game

What is an ideal adventure game? The answer to this question has eluded adventure game designers, developers, and players. Many so-called adventure games of today have blurred the line that, in the past, has so clearly defined the adventure genre of yesteryear. Recently, I have taken an interest in the issue, mostly to see if it is possible to reestablish this missing line. The goal of this…

feature  Posted by David Tanguay.

Random Picks

Monkey Island 2: LeChuck's Revenge

Monkey Island 2: LeChuck’s Revenge retro

Ron Gilbert’s The Secret of Monkey Island proves that it is possible to make anarchic humors about pirates. The game reinvents the concept of humor in computer games and has since become popular among adventure fans all around the world. Indeed, the debut title of the Monkey Island series not only remains as an all-time favorite in the minds of many adventure gamers, it also stands as a…

review  Posted by Joonas Linkola.